Missing Glass Parameters in Blender Exporter

Blender Version 3.6 LTS, Blender Exporter 1.3.2

Frequency: Consistently

Severity: High

It seems that the glass parameter described in the SDK (See attachments) are missing completely in the Blender exporter? Is it outdated information in the SDK or is it missing in the exporter?

Repro steps: Open blender, Create glass material, observe issue

Attachments: Translucent Elements

Parameters are also missing in Blender Exporter Version 2.3.1.

Hello,

Are you saying that the material exists but not the parameters associated with it or just that some specific params are missing ?

Could you provide us with some screenshoots please ?

Regards,
Boris

Hi,

Some specific Parameters are missing if I am not wrong.

Those Parameters shown and explained in the SDK are not available in Blender.

Screenshot from Blender:

There is only the Glass Width available. If I am not wrong, I am not able to change the cubemap reflections with Blender.

1 Like

Agree - there is an inconsistency here. The schema has

    "properties": {
        "glassReflectionMaskFactor": {
            "type": "number"
        },
        "glassDeformationFactor": {
            "type": "number"
        },
        "extensions": { },
        "extras": { }
    }

but no glasswidth.

The 2020 exporter has the two mentioned properties.

EDIT: the DA62 sampl has glasswidth now but does not show the previous properties

        {
            "pbrMetallicRoughness": {
                "baseColorFactor": [
                    1.0,
                    1.0,
                    1.0,
                    0.01
                ],
                "metallicFactor": 0.0,
                "roughnessFactor": 0.25
            },
            "alphaMode": "BLEND",
            "name": "Glass",
            "extensions": {
                "ASOBO_material_draw_order": {
                    "drawOrderOffset": 2
                },
                "ASOBO_material_glass_v2": {
                    "glassWidth": 0.0
                }
            }
        },

EDIT2: seems glass_v2 is missing in the schemas for 2024

Hi there,

Please allow me to also add that the parameters are also missing in the version 4.2 LTS addon for blender.

It would be greatly appreciated to have them back, right now my gauge glass looks awful in game as the reflection mask parameter is missing, thus my gauge glass is reall really reflecting.

Thank you

Taog

Hi there @Boris

Any update on this? Please those parameters are really important in order to have a working glass material.

Please let us know,

Cheers

Hello,

Can you try with the exporter included in the sdk core flighting, version 1.2.3 ?

Regards,
Boris

Hi Boris, was there a reason to not up the versioning in 1.2.3? There are file differences between the first 1.2.3 and the latest 1.2.3.

Ontopic, it’s still missing. It is included (not sure it works) in 2020 exporter.

Hello @Cygnifick,

What files are you referring to?

Unless I missed something, there has only been one release of the SDK tagged as version 1.2.3 in the flighting.

Regards,
Boris

Weird


I deleted the file because a difference in files from the first released MSFS2024_SDK_Core_Installer_1.2.3.zip and what is available now.

I dont remember the exact files but checked them due to the new Beta release (1.3.24.0) mentioning** but ‘still’ had the same named MSFS2024_SDK_Core_Installer_1.2.3.zip available. Hope it makes sense :slight_smile:

**

Exporter Blender

  • Fixed “clearcoatNormalTiling” extension

Anyway, the 2024 exporter doesn’t have the glass parameters.

Hello,

For the glass parameters you are referring to, they are not actually missing, they simply do not exist in MSFS2024.

The documentation will be updated.

Also, we have a task in our backlog to check and clean the GLTF schemas.

Regards,
Boris

Any time frame on an SDK release? - release notes specify you fixed one thing, but we don’t have a new SDK core release yet.

It will be available later today.

Regards,
Boris