Version: 1.0.72.0
Frequency: Consistently
Severity: High
Context: Both in dev editor, complete package in the community folder, nevermind.
**Bug description: Animations that are made based on ModelBehavior script are not working.
Attachments:
Version: 1.0.72.0
Frequency: Consistently
Severity: High
Context: Both in dev editor, complete package in the community folder, nevermind.
**Bug description: Animations that are made based on ModelBehavior script are not working.
Attachments:
Any help please?
Just confirming this issue with the AIG-OCI package that includes multiple modelbehaviour XMLs to correctly render aircraft.
This is an example of the planes properly rendered in FS2020
These are some of the same airplanes incorrectly rendered in FS2024 due to modelbehaviour scripts not working
The bug is logged by Asobo and they are working on a fix.
Hi!
In the SimObject tool inside the sim I click on the animation and it is not being recognized while the animation is in the gltf file (checked in MCX).
Also, tried exporting the animations separately in animations
folder but the .bin exports 0kb and the gltf says incorrect buffer data (something like that) in MCX.
However, some of the animations are working like flagpoles which are SimObjects as well, but models with modelbehaviors are not working unfortunately for some reason.
I can share my script to any Asobo representative here.
Thank you for the feedback
Regards,
Boris