Most humans (skinned meshes) are invisible in MFS24

Version: 1.1.9.0 (existed in earlier builds)

Frequency: Consistently

Severity: Medium/High (No workaround - this ruins large parts of our product given how extensively we use humans)

Marketplace package name: N/A

Context: H145/H160 loaded from community

Similar MSFS 2020 issue: Works on MFS20

Bug description: Some humans are just invisible now, it doesn’t seem to be impacting every mesh but many of them are just invisible now.

Repro steps:

  1. Load H145
  2. Turn more pax on by using Tablet → Aircraft → Cabin and turning people on.
  3. View the pax in the cabin.

Attachments:



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Hello,
Very similar to our issue here: MSFS2020 aircraft - Armatures and visibility templates with custom code do not work together

Are your pax made of animated armatures/bones?

2 Likes

It seems the armature is not working in combination with the visibility template.

Oh this explains why we couldn’t figure out some of the reasoning on which things were hidden. This definitely sounds VERY related, probably ultimately a duplicate issue.

We used visibility extensively to provide different visual states.

1 Like

This looks to be fixed on 1.2.7.0. There are a lot of models to check but everything works so far.

@AZP presumably you observe good results too.

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