Hello to all friends
For some time now, I have been facing a problem in the scenery created by me, when I directly select the runway for departure, the plane is not exactly place in the center of dashed lines of the runway and is offset a few meters to the left. This problem also applies to the start point, and the plane spawn about 250 meters ahead of the start point , I have tried many methods to solve this problem, but there was no result. Does anyone know where this problem comes from? And how can you solve it?
Hello @CptMajid1082
Have you set up a hold short for that particular runway?
Runway start positions are ignored if there is a hold short.
If not, please also check that deleteAllStarts is checked in your airport properties as existing starts can conflict with yours.
I will log a bug so that this system is reviewed and the documentation is improved.
Regards,
Sylvain
Hmm that doesn’t seem right - the runway start position is still used if I spawn on the runway, even if I have a hold short defined. I have done this on several airports in the past (though I admit I haven’t done any for a few weeks).
Just to be sure, I am talking about hold short typed TaxiwayPoint objects.
PaintedLines have no influence.
I just tested it on the KALO sample.
My custom runway start position was ignored until I converted all hold short TaxiwayPoints to “Normal” type.
Regards,
Sylvain