SDK Version: 0.9.2
Frequency: Consistently
Severity: Blocker
Bug description:
Tried this with a number of simple models that export fine with the Babylon exporer. When I click “Export selected” or “Export checked”, this happens:
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Bottom of Multiexporter logs:
== GLTF EXPORT ====================================================================================================================== -
3DS Max 2023 listener throws the following errors:
Traceback (most recent call last):
File “C:\FS_Tools\MSFS 2024 SDK\Tools\3dsMax\MSFS2024Package\scripts\msfs_max_py_2024\MultiExporter2024\multiExporter.py”, line 186, in
self.btnExportSelected.pressed.connect(lambda : self._clickedExport(exportOption=ExportOption.SELECTED))
File “C:\FS_Tools\MSFS 2024 SDK\Tools\3dsMax\MSFS2024Package\scripts\msfs_max_py_2024\MultiExporter2024\multiExporter.py”, line 1318, in _clickedExport
self.sendToExporter(sceneRootNodesForGltfExport)
File “C:\FS_Tools\MSFS 2024 SDK\Tools\3dsMax\MSFS2024Package\scripts\msfs_max_py_2024\MultiExporter2024\multiExporter.py”, line 1642, in sendToExporter
gltfListForTextureLib = exporter.exportObjects(objects, optionPreset, prompt=prompt, textureLib=self._exportTextureLib, progressBar=self.progressBar)
File “C:\FS_Tools\MSFS 2024 SDK\Tools\3dsMax\MSFS2024Package\scripts\msfs_max_py_2024\MultiExporter2024\exporter.py”, line 190, in exportObjects
bundles = collectObjectBundlesForExport(objects, optionPreset, progressBar, progressWeightCollectBundle)
File “C:\FS_Tools\MSFS 2024 SDK\Tools\3dsMax\MSFS2024Package\scripts\msfs_max_py_2024\MultiExporter2024\exporter.py”, line 155, in collectObjectBundlesForExport
exportParameters.textureFolder = qtUtils.convertRelativePathToAbsolute(relativeTextureFolder, rt.pathConfig.getCurrentProjectFolder())
AttributeError: module ‘maxsdk_2024.qtUtils’ has no attribute ‘convertRelativePathToAbsolute’