Somehow my previously working airport scenery is not visible anymore in the
world map. This is from the latest SU10 Beta version:
The real airport is closed, so
could somehow the internal data mark the airport as closed and thus make in
invisible? Setting the closed=FALSE property within the -node does not fix it.
To reproduce, my scenery can be downloaded as freeware from here:
Thanks Boris, there are no errors both in the project editor build and in the
cmd-line package tool. I’ll add the project to this post…
Hello @charuma0 We have identified an issue on the SU10 beta that’s causing
this. We are looking for a fix. I’ll let you know when we have made progress.
Thank you for reporting the issue. Regards, Sylvain
Thanks for the feedback and your supportive help!
Hi, “The real airport is closed, so could somehow the internal data mark the
airport as closed and thus make in invisible?” → yes it is that, your airport
should override the closed flag but there is a bug in the SU10 build that
break this behavior. A fix has been made and it will be available in a futur
update. Naote that the bug happen only in the worldmap, not ingame. Thanks for
your feedback Regards, Xavier
On a Similar subject, or Airports showing up on the World Map, they do not
seen to show up as indicated by their assigned legends. – so all airport, big
& small, have the same Legend.
The bug is only in SU10 beta or will also be in SU10 final release? Because
that would make my addon basically worthless. An airport that can’t be
selected is of no use.
Hello @N6722C Thank you for pointing this out, this will be fixed in the final
release of SU10. Regards, Sylvain
Hello @charuma0 It will be fixed in the SU10 final release. In fact it will
event be fixed earlier, in the upcoming flighting beta update. Regards,
Thanks a lot Sylvain for the heads-up and your careful dev support! Regards,