I have noticed that when I go to outside view on some planes, the interior is missing unless I zoom in real close. It seems to be an LOD problem, as I can go into Developer mode and force the LOD to 0 and the interior pops up.
In third party planes, like the 337, the interior is completely missing, in a default plane from 2020 (like the DA40 improvement mod), the interior is visible, but only at a low LOD level. Again, you have to zoom in to be next to the plane before the LOD doesn’t reduce quality.
If this is an LOD reduction for better performance with 2024, it is much too aggressive, as going into external view should not knock out the interior of the plane completely!
This just started happening to me after the latest update that was pushed out. Anybody else having this issue? Is there something in my settings I need to be looking at?
Having to go into Developer mode and force the LOD to 0 is not a workable solution.
Please check out video : LOD 0 invisible if zoom not real close. I used MSFS 2024’s tools for export
If I use pack from MSFS2020 in MSFS 2024… LOD systems works as expected now.
When I’m using package from 2020 (which had been built using tools from 2020) LOD-s system works correct. But If I use new tools from 2024 - LOD0 disappears, I can see LOD0 only from close distance (zoom in maximal) but during export I even select LOD0 is always visible.
I can’t increase of change number of vertex for LOD03 higher
but I must double check exact number of vertex for each level and
property reduce all interior parts and add new animation for big animated objects after optimization…
Well… I did several test and looks like know how it works