Polygons with Materials not displaying in 2024 Built Package

Version: 1.0.77.0

Frequency: Consistently

Severity: Blocker

Context: When editing a 2020 scenery in 2024 Scenery Editor and building the package in 2024 SDK

Bug description: When a texture material is applied to a polygon the texture displays as expected in the 2024 Scenery Editor. When the package is built and placed into the 2024 Community Folder the textures do not display as expected.

Repro steps: Create a polygon and assign a texture material to it. Build the package and place in community folder. Check the package and look at the area where the texture polygon was placed.

Attachments:




I added a test polygon to the water in the 3rd screenshot native to 2024 SDK.

1 Like

Like yourself, this is a big thing for me. I’ve used so many polys with materials out in the wilderness. If I used aprons this would be a problem.

It would be great to see polys with materials working on 2020 products in 2024. This is a high Priority for me.

In addition to this, Water on these polys still are not fill out the poly even on a flat surface. As in the image this river has a poly to the banks, but nothing.

Is there plans to change so water poly work as good as they did in 2020?

1 Like

yes the water polygons are messed up. They just put water where ever except for the actual drawn polygon