In dev mode, there’s a procedural assets editor, which is currently not documented in the SDK and doesn’t seem to work either. So, my question is: Is it possible to add or remove procedurally drawn grass etc. in the sim? If not, will this be added in the future?
Hello,
The procedural assets editor is not intented to spawn or remove grass.
We have logged an issue for the lack of documentation for this tool.
Regards,
Boris
Hello,
We removed the procedural editor tool in SU6 flighting version 1.8.5.0, as it was only meant for internal use.