Version:1.2.7.0 SDK Version:1.1.2 Frequency:Consistently Severity:Blocker Marketplace package name: if applicable
Context: I’m loading my custom scenery for Big Bear Airport (L35)
Similar MSFS 2020 issue: insert url here if applicable
Bug description: I load my custom scenery and click the “Build All” button. I’m in the very beginning stages of the build. All I’ve done is added some Vector Placements for fencing. The console states I have 349 errors.
Repro steps:
1.: Click the build button (any one)
2.: The screen freezes, then crashes to the desktop.
Attachments:
Private attachments: Send a PM to @PrivateContent with the link to this topic and the link to download your content
This issue is caused by the release notes in your project (the month “12” triggers a CTD).
We have already logged this as an issue, and it should be resolved in a future update.
In the meantime, you can work around this by removing the release notes from the “Release Notes” section in the Project Inspector.
Hello. I didn’t quite understand, how can we get around the CTD? My project doesn’t contain any “release notes” data, it’s empty, but even when doing the build package, the problem occurs. It wasn’t happening to me, but now with a 3D object, the package can’t be built anymore. Is there any way we can do our projects?
Hello, did you manage to solve it? I wasn’t having this problem, but for no reason I’m getting CTD whenever there’s a 3D model. Any tips on how to solve it? thanks.
Just a quick thought – have you used ‘autoGenerate’ for LODs? This actually worked at first, but now requires a valid license, and without a license you’ll get a CTD while building.
Can´t solve totally.
Just look like when you enable auto lod.
That´s a huge problem for me, cause without auto lod you can´t see any object far 1 mile.
IMPORTANT! You must be in possession of a licensed copy of the Simplygon SDK to be able to use this feature. The Simplygon Licence should be installed here: C:\Users\<Username>\AppData\Local\Microsoft\SimplygonSDK
Unfortunately Simplygon is aimed at major game developers, and there doesn’t seem to be a cheap option. From a quick look at their site, an independent developer may be able to get a subscription for around US$5000 per year.
This is well out of my reach as a freeware developer, and was probably not an option even for my business before I retired. It would be great at some point if there was a cheaper option for us, as Simplygon belongs to Microsoft. I can remember back in the good old days, Discreet created a stripped-down version of 3DS Max for game addons – GMAX, so developers like Microsoft could pay to have a Gamepack developed, and we could use it for free with a MSFS gamepack. This was how a lot of us got started 25 years ago. I’m not saying that Microsoft should give the full tool away, just figure out how to give access to autoGenerate.
Of course you can make your own LODs, once you come to terms with the new requirements in 2024 it becomes just part of the process, and can be fun. There’s plenty of info in the SDK about how to optimise your models, but it can seem a bit daunting to start with.