Version: 1.0.86.X
Frequency: Consistently
Severity: High
Bug description:
Simconnect retrieves different IDs than the one shown in game
And
SIMCONNECT_SIMOBJECT_TYPE_ALL
Repro steps:
Run the RequestData.cpp sample, check in game consistency with Debug Simobjects
Slightly modding the request to retrieve more data
hr = SimConnect_RequestDataOnSimObjectType(hSimConnect, REQUEST_1, DEFINITION_1, 10000, SIMCONNECT_SIMOBJECT_TYPE_ALL);
See attached screenshot, “lidl-tractor” is in game “2584”,.and user is “0” (and for whatever reason the avatar"2" is not picked up)
Other implementation of the same method in other app show consistent result
In fs2020 the retrieved id is the same as the one shown in game
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