They are more than 2 trees in the scenery not being excluded. I just pointed the two trees. It does seems like all the trees not being excluded are the same tree.
I tried all the exclusion option without success.
Is there another option i am missing?
Thanks!
OltcitRoom
I had the same problem with a single tree. I couldn’t remove it with a no-vegetation polygon or a excl.rectangle. I managed to remove it by putting an apron over it (even with transparency set at 0)
Hi,
Theses trees are placed by hand with the new tree object in the Scenery Editor. But you are right, there was no way to remove them. We will add a way to do it with exclusion rectangles.
Hi;
Would it be possible to add also an exclude for worldscripts moving simobjects ?
For example exclude a marine traffic boats for a particular area; or any other worldscript moving unwanted simobjects in a particular area.
regards
yes - that is - living world items - - yes worldscript can be excluded - but for example; a ship route of 20 km; to give an idea; with worldscript exclude the whole route will be excluded; that is ok; what about if need only to exclude a section of that route ? An exclude command to exclude only sections of worldscript and the living objects moving on that section would be really of benefits.