Spurious motion data while in menu

Version: 1.1.7.0 (SDK 1.0.0)

Frequency: On first aircraft selection

Severity: High

Context: While the game is still in the menu. Only on first selection of aircraft before the first flight.

Bug description:

Game generates spurious vehicle motion output in VELOCITY BODY X/Y/Z (and potentially many others) while the game is still in menu, before the flight has started. While SimConnect fails to properly report either SIM DISABLED or USER INPUT ENABLED or any other means an external application would be able to detect that simulation is actually paused (or at least not playable) this causes that we are picking up these updates and processing them as valid input.

Repro steps:

  1. Laungh MSFS 2024
  2. Go to free flight
  3. Select any aircraft (Guimbar Cabri G2 works best as it generates A LOT of spurious updates)
  4. Observe that VELOCITY BODY X/Y/Z data channels values change.
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