[SU14] Objects created with SimConnect_AICreateNonATCAircraft are invisible

Version: 1.35.13.0

Frequency: Consistently

Severity: Blocker

Context: HPG aircraft use aircraft objects outside of the user aircraft to enable mission scenarios. I expect many other addons and scenarios are impacted.

Bug description:
Starting with the first SU14 beta, SimConnect_AICreateNonATCAircraft objects are invisible. We use aircraft for objects outside of the aircraft and this has worked well until just now.

Repro steps:

  1. Call SimConnect_AICreateNonATCAircraft for an installed aircraft
  2. No errors reported
  3. Object velocity works and the object is in the world at a specific lat/lon (and moving). Everything about the object appears valid in the programmatic sense.

Expected: Object is visible in the world
Actual: Object is visually hidden

1 Like

might be related to the “Object-Limit”-Bug we have since some time in the Sim? Not sure when it started but the description of you issue matches 100% the bug we are tracking since months. Some of our AI airplanes are added as ATCAircraft and are injected in the Sim (we get the return values like you do), but are simply not visible.
We tracked this down to the number of total SimObjects currently laoded/injected into the Simulation.

@Kaiii3 - I think some of our users have hit the object limit in the past. Sometimes they would report our object wouldn’t appear until they were directly over it (I know that sounds like LOD but we tested a very low poly object with enough LODs, and it still did it). This was however rare, and something I would never hit trying to create one object at KEDW with no sim traffic.

There is an issue tagged on the release about how animated parts are broken in MP (rotors and propellers). If it’s true that all mesh with an animation are invisible, then this could explain my bug above. I am running more tests and will check objects without animations to see if that is the core issue.

@davux3 yeah all non Player SimObjects currently do not animate at all, but the parts should still be visible. On our airplanes the wheels are all 90° sideways and the flaps are all in the 0° position, but are still visbile.

This bug is resolved/fixed in 1.35.14.0.

Thank you!

2 Likes

Hello,
Thank you for the feedback.

Regards,
Boris