Version: 1.4.7.0
Frequency: Consistently
Severity: Blocker
Context: Place a scenery object with “snapToGround” set FALSE, and UseInstancing option enabled. The object ignores the disabling of snap to ground.
Bug description: Objects placed with mass instancing always snap to ground, ignoring the snapToGround option and the pitch/altitude.
Repro steps: Open scenery editor, place object with Snap to Ground disabled and Use Instancing enabled.
Attachments:
Without Use Instancing:
With Use Instancing: