In the video below, the apron shown is full of taxiwayParking spots, but the sim just cycles through the same spot for each aircraft we’re injecting. The attached photo shows the same injector process injecting the same aircraft at the same airport content in MSFS2020.
Repro steps: Inject AI aircraft using AICreateParkedATCAircraft & AICreateEnrouteATCAircraft.
Unlike the previous bug, the sim does appear to be taking into account the airline codes assigned to parking, but it seems the sim is choosing the best matching taxiwayParking spot without regard to if that parking spot is taken, removing the aircraft in that spot to make room for the newly assigned aircraft,
could be some other issue with MSFS, thus report was for SimConnect and that was fixed according to the ChangeLog and the user-reports we have so far. Maybe open a new topic for BGL related issues.