Version: SU3 BETA
Bug description: Since SU3 beta any HTML gauge that I include background textures now have a white flash when you hover over any hotspot with your mouse. See video.
Works fine in 2020.
Version: SU3 BETA
Bug description: Since SU3 beta any HTML gauge that I include background textures now have a white flash when you hover over any hotspot with your mouse. See video.
Works fine in 2020.
I found that adding a black background to the mainframe component solves this
But using no textures is the same as using a black texture. We use textures for the LCD look when the unit is off. So just use no texture if you have no background decal like we have.
Similar usage here - my html/js gauges actively display different backgrounds for the powered on/off state, but in multiplayer the js code isn’t active so the other players see the model texture and that can’t just be blank for my gauges.
I think spotting the model texture is what’s seen in the ‘flash’ is great for diagnosing the issue, but it’s a bug that needs fixing.