Submodel Examples

are mentioned in a few places throughout the SDK Documentation. I’ve been
trying to implement them in order to optimise a few models. However after
having spent a day going through it one of the developers tells me its not
been implemented and the SDK documentation shouldn’t include it yet. Elements
seem to be in the build logic as error messages are referencing UniqueID. Can
someone clarify if/when this can be used and how to use it? A Sample would be
great, especially for those of us that don’t use 3DS Max. Thanks, Chris

Hello Chris, This is a mistake from us, the submodel section appeared in the
doc a bit too soon. ^^ It’s still being tested internally and will be
available in a later update. Sorry for the inconvenience. Regards, Sylvain

Hi Sylvain, The documentation still display this section, but now it is not
saying it is experimental. Can we use this feature now? or it is still under
development? Best, Raul

Hi Raul. If you checked the doc included with the SDK files, yes I think this
one was not updated properly. Our tech writer apologizes about this. The
online doc is still showing it as WIP. Basically we want our internal artist
team to test this feature a lot before it’s made available to the public.
Regards, Sylvain

Hi Sylvain, Ok no problem, thanks for letting me know. Looking forward to use
this in the future. Regards, R.