Terraforms corrupted in SIM mode but 90% OK in Scenery Editor

Version: 1.XX.XX.X Dev Alpha Version. SDK 0.9.2

Frequency: Consistently

Severity: Blocker

Context: Package is Orbx Airport Scenery YGLA Gladstone , but problem appears in every Airport package viewed so far. When 2020 package is located in 2024 community folder. Same issue when package is rebuilt in 2024.

Does not occur in 2020.

**Many Terraform corruptions - mainly terraform rectangles **
The good news is that when project is opened in scenery editor , 90% of the terraforms issues are display correctly as intended.

Repro steps: Just view the scenery.

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Private attachments: Send a PM to @PrivateContent with the link to this topic and the link to download your content

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After reading other posts with the Displacement Mapping graphic setting causing havoc in terraforms - tried turning it off but it does not remove any of the terraform corruptions in the several airports I have on the market place including the example in this post.

Happy to report in the latest build (not aware of how to check version number) the issues reported in this post are corrected :

  1. The vast majority of the previously corrupted terraforms now display correctly.
  2. SIM mode and DEV mode align very closely wrt to terraforms.
  3. There are a small number of residual terraform issues which maybe a result of the new DEMs - although the close alignment as per point 2 give me confidence these should be easily fixed in DEV mode.
  4. Building models will require some adjustment to dovetail with the new DEM although again this should now be straight forward.

Great work to all involved !

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Hello @OnshoreSkate773

Version is visible in the window title when the sim is in windowed mode.
Thank you for the feedback, closing this as fixed.

Regards,
Sylvain