I am having some issues with getting AI-specific sounds to work in an aircraft I am working on. Two questions I have for this:
Is it possible to reload the XML for the AI Sound plane in-sim/live, just as you can by re-loading the aircraft for a player-driven model via the dev menu?
In addition; is it possible to spawn an AI version to have it move around for testing, or does this need to be done by another player? That way I don’t need to coordinate testing schedules just for troubleshooting.
For your first question, there is no way to reload the aircraft as an AI like you could do for the player-driven version. You have to export it in your community folder and reload the game.