Texture missing in XBox version, PC fine

Hi everyone!

I am currently testing my scenery package on XBox (through the Partner submission process, and PC version of the package passed without any issues). The scenery package has a WASM module, and the XBox WASM functionality passed no problem, BUT, I noticed that one of the textures was missing and rendered in purple checkerboard. The texture in question is:

  • Asobo’s own roof texture called TILE_BITUMENROOFING_03_ALBEDO.PNG.DDS (with COMP and NORMAL components used in the material as well)

  • In my 3D asset design, I alias the stock Asobo material textures (as they are excellent) and I have hundreds of assets with stock aliased textures, and only this one is not showing up.

  • The texture is used on 5 buildings, as their roof texture

  • The texture is small (512x512 pix)

  • The same scenery package works no problem in PC, but it shows up as this one texture missing in the XBox version, with 5 buildings that use this stock texture, out of 200, having purple roof.

I checked my 3D models and assets and there is nothing special about how I use this particular material/texture - everything is basically a standard SDK material. I have no idea how to fix this one, and I would really like to hear any suggestions.

The only thing I can do at this point is to re-package the scenery and re-submit it for validation (which includes WASM validation delay), and hope it was some glitch during MP packaging…