Hello all, I usually illuminate Emmissive parts via entries in the section.
This list can get very huge. Is there a way to illuminate a Material instead?
And if so, how would it be entered into the Model Interior XML file? Is there
by chance an example? I have not found one, and do not see how Asobo light up
buttons ‘decal materials’ which are attached. I have tried this but the entire
button illuminates, not the decal, and this is by doing them one at a time
instead of by material. If there was a way to illuminate the material alone,
this would be brilliant. Many thanks for any help and advice. Bill Ortis
Lionheart Creations
Have you tried using the ASOBO_GT_Material_Emissive_Code template? It will
still be per mesh node, but it sets emissivity for the material.
(A:WHEEL RPM,rpm) 0 >
if{ 90 }
els{ 0 }
Hello, That is what I am presently using. I was hoping to find a way to make a
‘material’ emmisive instead of a giant list of parts. Bill LHC
Hello @lyonhaart001 If all those parts are independent, it surely means you
are already referring to them in your Behaviour components, no? If so, I don’t
see the additional cost of using the ASOBO_GT_Material_Emissive_Code template.
If not, what would they need to be separate objects and not grouped into a
single node? That’s how we are proceeding with our own aircraft. If you check
the Da62, all backlit texts that are not meant to be interacted with are
grouped in a cockpit_texts node. And all backlit buttons are using interaction
templates that are using the ASOBO_GT_Material_Emissive_Code template at some
point. Regards, Sylvain
Hello Sylvain, Such parts I am referring to are fonts on transparent materials
which would be attached to buttons, needles in gauges, etc. It would help
minimize giant listings of parts if I could just use a custom Material’s that
would be flagged to be emissive. The Lights material for landing lights, nav
lights, interior lights, is brilliant. If we developers had the capability of
creating a custom lights emissive material which would have a custom name so
that anything with this material on it would be automatically treated with
being emissive, it would help reduce build times. Imagine 100 items, button
hovering fonts, needles and lever parts, all needing to be listed in sections.
My hopes are, something like this might already exist in the SDK system. Many
thanks also for your answer. Bill Lionheart Creations