Hi all,
I am developing a modern aircraft and have an issue with the cockpit decals. I followed the descriptions in SDK but still saw the weird white outlines. Could you help me understand which step I did wrong?
Steps:
- Make a decal texture using Photoshop.
- Export the texture to a tiff image. (no compression, save the alpha channel, discard the layers)
- Import the tiff texture in 3dmax and apply to the decal objects.
- Export the model to model folder and texture folders. (the textures are exported as png files)
- Build the project in msfs2020.