**water downwash LOD shows squares/blocks when moving fast and gaining alt. i would expect this transition smoother, and the center of the downwash in the water, not look like a hippie poster or a whirlpool **
this just looks odd… the water rushing away looks ok, can deff be refined, but that center of the downwash in the water is just unrealistic in anyway. its ok to not have the water pushing and rising i understand the endeavor to make that happen, BUT i do think more could be done to finetune the center downwash effect so it isnt so streaky, or whirlpooly.