Sasa
1
Version: 1.3.23.0
The second albedo in the material setups isn’t documented and I wonder what it’s supposed to be for? Adding one brings up some strange results:
Note how the colors of the complete albedo change - even for the areas that remain unchanged in the secondary albedo input:
Boris
2
Hello,
From what I’ve been told, secondary textures multiply the values of the primary textures, similar to how it’s handled in GLTF materials.
The documentation for this is currently in the works.
I’ll let you know once it’s available.
Regards,
Boris