Version: 1.1.10.0
Frequency: Consistently
Severity: Low
Marketplace package name: N/A
Context: H145 or H160 - in game.
Similar MSFS 2020 issue: No
Bug description: Manipulators time spikes and (game fps) drop from 50 to 10 when looking at a certain object (which has a windshield material)
Repro steps:
- Load H145 to a ramp position
- You’ll appear outside. If the GPU isn’t visible, Use Shift+C to go inside, open the tablet, click the top bar, and select external power to
Connected
- Now look at the GPU, move around, and observe the fps meter
Expected: Nothing should be remarkable, which is the case on MFS20.
Actual: Manipulators context spikes when the ground power unit is in the view.
Showing the fps meter as the view was just moved to the GPU object.
Zoomed in (another instance), the JPEG above is too compressed to see:
Using Asobo_GT_Visibility_Code to hide the coat node which has Windshield
material fixes the problem and fps don’t drop no matter where you are looking.
Attachments:
Private attachments: