[2024] SU1 Beta - Blender 2.3.2 - Inconsistent coding CLEARCOATNORMALTILING

Version: *1.3.22.0 SDK 1.2.3 Blender 2.3.2

Frequency: Consistently*

Severity: Blocker*
(Low - quality of life, workflow optimization, rare enough to not impact production, etc…
High - critical but workarounds are available, important feature not working as expected, frequent enough to impact production
Blocker - prevents from working on the project, prevents from releasing the product)

Marketplace package name: if applicable

Context: What package? When editing or mounted from Community? In main menu or in flight? etc…

Similar MSFS 2020 issue: insert url here if applicable

Bug description:

Related to a previous bug report

The extension for clearcoat_v2 seems to be incorrect. Experimental blend file works with the clearcoatNormalTiling, but clearcoatColorNormalTiling does not. Make a cube - set to clearcoat and export with a value for clearcoatNormalTiling.

                "ASOBO_material_clear_coat_v2": {
                    "clearcoatColorRoughnessTexture": {
                        "index": 0
                    },
                    "clearcoatNormalTexture": {
                        "index": 1,
                        "scale": 1
                    },
                    "clearcoatNormalFactor": 0.2500000298023224,
                    "clearcoatColorRoughnessTiling": 8.049999237060547,
                    "clearcoatColorNormalTiling": 13.50999927520752,
                    "clearcoatRoughnessFactor": 0.19000005722045898,
                    "clearcoatInverseRoughness": false,
                    "clearcoatBaseRoughness": 0.8899999856948853
                },

The schema in the SDK is incorrect, the Blender exporter 2.3.2 is incorrect. the 3DS max ms and cs files both have clearcoatNormalTiling, but not clearcoatColorNormalTiling. The DA62 has clearcoatNormalTiling in the gltf.

So the code in the blender exporter msfs_material_utils.py and schema is incorrect.

This

    CLEARCOATNORMALTILING = "Clearcoat Normal Tiling", 1.0, "msfs_clearcoat_normal_tiling", "clearcoatColorNormalTiling"

should be

    CLEARCOATNORMALTILING = "Clearcoat Normal Tiling", 1.0, "msfs_clearcoat_normal_tiling", "clearcoatNormalTiling"

Repro steps:

Attachments:

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I confirm with a small report…!
Blender exporter - clearcoat.pdf (832.7 KB)

Thanks in advance to the Asobo team for the next correction!

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Hello,

This should be fixed in the SU2 SDK blender exporter (currently in flighting).

Could you test and let us know if the issue is resolved on your end?

Regards,
Boris

This is fixed in SU2 Beta 1.4.7. SDK 1.3.1 exporter 3.3.0

This is fixed in SU2 Beta 1.4.7. SDK 1.3.1 exporter 3.3.0.
thanks

This is fixed in SU2 Beta 1.4.7. SDK 1.3.1 exporter 3.3.0.

“These are words I need to enter here to make my post different from the other ones so I can reply to your request.”

thanks

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