This 1000% needs to happen, with the community having access is a huge Win for everyone. The mods and community input is a huge part of what made 2020 a success. Please, please make this happen.
Thank you for the update @EPellissier
I believe this is more than an item of technical importance, this speaks as one of the main pillars on which the FS foundation ecosystem is built upon. Allowing access to the Modding community, and transparency on how Asobo is developing itâs own planes, is a crucial point to the community, and an significant reason of why FS2020 was so successful. Regressing this matter in FS2024 wouldnât make any sense.
I am sure the team will deal with this sooner than later!
Would this allow add-ons like GSX Pro to enable their seated pasenger support on default aircraft or not?
We would need to be able to patch the exterior .xml
Which is not an ideal solution, because it has plenty of shortcomings: having to patch every newly installed livery, having to deal with a complex installer that needs to recognize every supported airplane, the inability to support Marketplace airplanes because their exterior .xml are also not accessible, and now with Streamed packages itâs even more complex.
And users canât create seated passengers profile themselves, so they need to wait for us to support new planes.
If we had an Attach API, to attach/detach models dynamically:
https://devsupport.flightsimulator.com/t/attach-simobjects-api/3102
We could achieve the following benefits:
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We could support any airplane, including Marketplace and Streamed ones.
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There wouldnât be any need to deal with âsupported airplanesâ: we could just enable our internal seating editor in the normal airplane editor, so users could create and share airplane profiles including passengers seats.
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No need to patch any file in the airplane. No need to refresh liveries.
Of course, an Attach API might be useful for plenty of other applications, like picking up/carrying/dropping stuff, and we might even use it to interact with the new Navigation graphs with custom behaviors and interactions.
Thank you,
A Marketplace developer also wrote in the developer forum, If I change even one character in the model.xml (Third-Party Store Add-ons) in the Community folder, the aircraft will no longer be displayed.
Thanks for the info, Umberto.
Thanks for the update; Iâve just got the sim running and am looking to start improving the default Bonanza as I/we did in 2020 with the improvement mod. Although it is only a small mod with 40,000 downloads compared to others, I really feel we should be able to improve the default aircraft like we did.
Being able to decode how things are done is crucial to that.
as a livery maker, this is really a concern. now it makes sense that there is a buy liveries button in the sim. they wanted to profit from liveries. L move by Asobo and MS.
It just means as a livery creator when you do them in market place it will be easier for users to find them, it has nothing to do with products being encrypted or not.
Letâs keep things professional please, this is a place to ask for help from other content developers and asobo, who are helping and already told us they are working on solutions. Pretty clear from Eric responses that it was never the intention to lock down everything for the standard aircrafts. Read very carefully his answer here, they are being open, honest and respectful.
This is not a place to post conspiracy theories, rants, etc. Is a place to ask for advice and help in respectful manner.
Best,
Raul
That would make sense if anyone could be in the market place. I put up a request for that more than a year ago and never got a response from microsoft.
Microsoft still gets to chose who can make content for MSFS or not.
I understand the need for quality standards for marketplace products but this canât be the only way to go about making content.
Nobody is saying is the only way to go. Is just a button, Nothing stops you from selling outside MP. However thats a different topic.
Letâs focus please in this topic, we all want the same thing on this thread, understand how to read the standard planes via the VFS projector. We are all affected, I cannot even understand right now how to make a G3000 V2 panel configuration among many other million things.
Eric told us they are looking into it, lets give them time to get back to us.
Best,
Raul
This is starting to look like fselite comment sectionâŠ
Call me crazy but whatâs the rush to start painting and modifying work if the sim just came out days ago? Is there a prize I didnât hear about? Whoâs putting pressure on who in the last 5 days? Marketplace is closed. Users are having fun with default items. FS2020 is still open and ready for action. Life is beautiful.
Are you a dev? Perhaps create stand alone product?
Number one thing a true pilot has in this life is patience. Letâs use it.
Anyways like Raul says, letâs just be mature about this and respectful. This is a place for advice and help. Letâs keep it like that.
I feel like this comment is a little unnecessary. The topic is about how all aircraft are locked down and the community cannot learn effectively, or even implement new features, or paint aircraft as they have with FS2020.
Of course, we could all be a little more patient. However, this topic and forum allows us to communicate expectations and issues to Asobo and the development community. Staying quiet wonât solve anything.
I am a developer, yes, and many of us are. My recently released product (Super Hornet Audio Pack) also includes custom-made liveries that are completely broken in FS24. The livery artist cannot port to the new sim without being able to review the changes to the default aircraft.
Also, liveries aside, there are just so many things developers have come to expect out of FS, and being locked out of almost everything comes as a bit of a surprise to many of us.
The bottom line is that weâre waiting to hear what the team at Asobo can offer. No one is rushing anyone; however, this is a significant topic to the development community and that should not be downplayed.
Liveries are low-hanging fruit; they can be produced in a few hours. First to market will take most sales. That is the cause of the rush.
As 3rd party devs we have a pressure of converting our 2020 products into 2024, and without wide examples base, which we had in FS2020, it is a time consuming process, sometimes limitless (what a twist) amount of time, i.e. impossible.
I feel you. We are a 3rd party developer too and we are in the marketplace.
Unfortunately my post didnât have any up-beat tone to it and unfortunately, it just left a bit of sour taste of hopelessness in some people mouths. Maybe people take things too seriously and is more difficult for some to see the positive outcome⊠Everyone is different.
But all jokes aside we want to keep working and progress with the flow of user demands to feed their needs. We love working with our customers and providing them with updates.
We trust Asobo in what ever decisions they determine with Jorg. Weâll take what ever comes our way. We are grateful 24/7.
@thealx love your work, by the way.
I am a dev. I do make original content and addons. Some of them need basic info about basic information like the size of the aircraft the user in flying.
Even those basic thing are not possible in the current state of affairs without painful hacks.
Thanks Eric
Tnaks for the answer
I just want to point out that initially in FS2020 only the standard version aircraft were editable and the rest were not, but over time, all the aircrafts produced by Asobo and Microsoft were opened for editing.
This is very important, especially for the flight instructor and flight students population who want to adapt the aircrafts flight dynamics to their real flight experience and simulator hardware. espicially flight_model.cfg and cameras.cfg
Please do not turn this simulator into just a game.
Itâs not my call or that of the SDK Team to decide what gets encrypted and what doesnât - only Standard aircraft wonât be protected for now and maybe it will change in the future. Or maybe not.
Not sure how protecting assets that people have worked on for weeks/months and donât want them to be released publicly (mainly referring to flight_model.cfg here) turns any simulator into a game.
Best regards,
Eric / Asobo
What exactly is there to protect about the flight_model.cfg? everyone works under the same ruleset itâs not like theres any proprietary code to it by your logic why wasnât it protected/encrypted in FS2020 then?