Can Lights be Occluded?

I recently attached a spotlight to a scenery model. However, I was curious if
it is currently possible for part of the model to occlude the light for
greater realism? I have looked through the SDK docs, but didn’t see anything
about this. I could have sworn I had seen this done before, but maybe my eyes
were just playing tricks on me…? Thanks all! Edit: I just noticed the
below post, which seems to be somewhat related. So, I’m guessing the answer is
currently no, but of course, correct me if I’m wrong.