VFX particle direction
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0
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103
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July 15, 2024
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Aircraft Exterior Light Issue (Follow Up)
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0
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154
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July 7, 2024
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[FX] StaticMesh not working?
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9
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308
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March 19, 2024
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Wingtip / wing-root vortices and Frame Rate
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2
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284
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February 23, 2024
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Visual effects, Fire moves
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5
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501
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December 6, 2023
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Aircraft lighting issue on Xbox with custom FX for Landing/Taxi/Strobe vs. PC version working as intended
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6
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421
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November 22, 2023
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Triggering a VFX
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1
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256
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October 6, 2023
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How do I prevent a particle from facing the camera?
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3
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527
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September 10, 2023
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Issue with how my effect acts
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2
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457
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September 1, 2023
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VFX SimVar Sim Error
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1
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390
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July 26, 2023
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How can I include custom light effects in a default aircraft livery package?
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1
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159
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July 15, 2023
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VFX loading distance
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7
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251
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July 7, 2023
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Particle Spawn, fading brightness
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2
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182
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July 3, 2023
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VFX build all doesn't load into VFS
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3
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261
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June 28, 2023
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FX files - no SDK info when seem to be required
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0
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169
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June 26, 2023
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VFX Multiple Emitters
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5
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160
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June 26, 2023
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VFX BezierCurve and RandomValue
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2
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251
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June 16, 2023
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FresnelFade material settings?
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0
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212
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May 28, 2023
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'toto' text appearing repeatedly in Simconnect Diagnostic Output window
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16
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230
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May 19, 2023
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Water Effect
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2
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181
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April 11, 2023
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LightDef range below 0.1
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3
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303
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April 8, 2023
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lightdef.Type for non typed light?
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4
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219
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April 6, 2023
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Afterburner Effect / Sample
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3
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320
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March 6, 2023
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No external lighting on SimConnect_AICreateNonATCAircraft
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1
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137
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February 27, 2023
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Glareshield light type breaks the light effect after resync or quick reload
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6
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265
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February 17, 2023
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Compiled effects behaving erratically
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12
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269
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January 31, 2023
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[VFX] Z-buffering with Aircraft model
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7
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354
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January 9, 2023
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[VFX] GroundAttributeType > Position to get position under the particle
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7
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193
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January 5, 2023
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Nav and Landing Lights in Interior (inside) even with Nodes
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4
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294
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December 2, 2022
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Contrails Enabled in Aircraft.cfg but they don't appear
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2
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326
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December 1, 2022
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