Excessive autogenerated dirt/wear/grunge

Version: 1.0.72.0

Frequency: Consistently

Severity: High

Context: MSFS2024 auto generating excessive dirt/grunge to taxiways and parking spots, making the scenery unappealing. (MSFS2020 packages loaded in MSFS2024 community)

**Similar MSFS 2020 issue:**Does not occur in MSFS 2020
Bug description:

MSFS adding excessive dirt/grunge to taxiways and parking spots, making the scenery unappealing.

Repro steps:

Load at an airport with dark ground textures and notice how much gray/white dirt is added by default

Attachments:


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Another example

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Going through the airport Acritype setting on the main airport object we are able to control alot of these grime textures, however i am unable to find the right setting to turn down the grim on parking spots.

Anyone got an idea or has got it working or else this will need to be logged as a bug.

Attached images show the taxiway grime setting under"TaxiwayTireStain" working in the airport properties


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I understand we might be able to control it in the 2024 SDK, but this is occurring to 2020 packages and just like the boulders on the runways issue, it should be turned off for the old packages. Most of us added wear and tear manually as there was no native option in the 2020 SDK

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This is indeed an issue with FS2020 packages where we have no control over those things. I’ve also seen issues with the taxiway tire marks being too wide for narrower-than-normal taxiways around intersections.

@FlyingRaccoon I love these features that have been added, but Asobo needs to understand, we need to be able to tweak anything and everything, to get it to our liking. We need as much parameters as feasible for everything. We need width, transparency, color, On/off parameters for all the autogenerated stuff.
We also need parameters for Grass height. Please! :smiling_face_with_tear:

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Still Present on 1.0.84.0

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Still Present on 1.0.86.0

wow really?

Getting the same on our sceneries built in 2020.

Any help to remove this dirt or perhaps allow us to reduce its visibility would be appreciated.

It Is really not about being excessive, but is rather unrealistic

The effect should be more marked when a straight line meet a curved line (entrance and exit of taxiways)
And of course the tracks are supposed to be darker than concrete) asphalt :thinking:

So ok for them, but with …ehm…70/80 on the 255 scale opacity?
And coloration around 80/90?

It’s controllable in 2024 packages, but there’s nothing we can do for 2020 packages. It needs to be disabled for legacy products just like the boulders were.

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Still present on 1.0.87.0