FS2024 Old Terraforming issues

Hello, I am in SU Beta 2 and I found a huge bug in terraforming in msfs 2024 compared to 2020,
first its a scenery that i made in 2020 and i used a huge amounts of terraforming rectangles and polygons and i switched the precise terraforming to FALSE in the xml for all the rectangles and polygons so it can be like the old terraforming method, so it works as it should in 2020 but when i tested the scenery in mfs 2024 i found that it has the new terraforming method(has harsh edges) not the old terraforming method even tho it works in 2020, so if i wanted to make the terraforming look like 2020 in 2024 i should everytime go to sdk and in ground options i enable old terraforming method, and that doesnt happen in 2020 because i already made all the precise terraform setting to FALSE in the xml


Hi,
Maybe there is other terraformers that don’t belong to your package and that have the flag precise terraforming ? The system can’t support the old and the new terraforming method in the same zone.

Regards,
Xavier / Asobo

I don’t have anything in the community folder unless this airport only.

btw when I enable old terraforming method from ground option in the sdk in msfs 2024 it works well but why would I do that every single time, when in the same time I don’t need to do that in msfs 2020 because all the terraforms in the package has false precise terraforming

Hi,
Is it possible to send us a project to repro your issue ?

Regards,
Xavier / Asobo

you want the complete project folder or the folder of the scenery that we put in the community?

Maybe the project if you don’t mind.

how can i send it to you?