Humans do not walk

Version: 1.1.7.0

Frequency: Consistently

Severity: High

Marketplace package name: /

Context: /

Similar MSFS 2020 issue: [SU12] SimConnect human not moving

Bug description:
Same issue as in 2020
In 2020 we created a copy of the SimObjects/Humans we needed and set those to “Animal”, with all packages now streaming this is not possible as workaround.

Repro steps:
Inject default Humans as SimObjects and send them waypoints.

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