Since today 17h UTC , i can’t add anymore object in my airport.
The compilation seems to work but the output package don’t have the new scenery added object ( a small PC mouse from now)
I tried with the back up working package of yesterday but it is the same…
Like if we can’t add anymore scenery object in the BGL.
I have already lost many hour of work on it.
There is no reason exepct somthing from your side at the moment , i am lost.
Hi Kem,
I’ve been building packages all day without issue. Does the compiler throw an error message?
I do not believe there is anything that Asobo or Microsoft could do on their end that would affect building a package without an update to the sim. So it shouldn’t just stop working without the issue being local to you PC, I would think. Unless you are on beta and they did an update today (I am not on the beta).
Normally when I run into compiler errors, it’s something the sim doesn’t like with the actual model, a bad material that needs to be rebuilt, or a typo in the model XML.
Update:
It seems the issue don’t com from the builder but from the in sim rendering.
Like if some settings have change and i can’t see anymore small objects…
After moved some cursors , the little object appeared sudenly…
I continue to think that some things on background are changing that affect the simulator out of updates…
So the compilation is working , my objects are here but for any reason can be seen depending on some simulator settings ( i didn’t touch).
I continue to try to make my new objects to work…
They have been used in other of my airports , working well , i have change guid for sure.
Is this airport much larger than what you’ve done before?
It sounds like the issue where if the sim starts running out of memory space, it starts removing objects from view.
Hi ,
Yes it is a big aiport .
I am working on the V2 so it is already working great.
Ok that is a good note and will investigate but we have tested the same small object not working on a small test project with nothing on a another computer with more memory for the same result.
Thanks a lot for the answer and the help.
Regards
Update
After many tests, it seems that to small objects can be seen since last SimUpdate…
I tried everthing , a simple sqare , LODs etc… nothing to do …
If to small , it didn’t work anymore.
Regards
Regarding this issue, there have been no changes on our end.
I was unable to reproduce the behavior you described.
However, I recommend checking your graphic settings, as they may have an impact.
Additionally, you can use a bounding box to simulate a large object, but please be aware that displaying more objects in the scenery will consume more memory.
Hi dear all users,
We are searching for this issue with Boris but i found what is happening.
Maybe the cause is the last Nvidia driver update but , i need to go to the menu.
Then modify objects level of detail from 100 to 120 and then go back to the airport and it is working. This trick don’t work if changing this setting live from the aiport.