Now we know there is a maximum number of users allowed to run the sim
Let’s keep this professional buddy
SDK Team has nothing to do about those failures
(And we are “click day” masters, so we should understand )
It was actually categorized in the Question & Community
I think it should be fair to know which is this limit
Can’t be more than the amount of SimObject per SimConnect connection
Stuck here as well
1.0.88 is the dev build. That’s your issue right there.
I have unsubscribed the Dev Alpha, uninstalled the MSFS2024 and installed it again
Same result
Which is the official build ?
Can’t even load the game. Stuck at 0% Loading Language all day. Still using Alpha build.
Public build is 1.1.7.0
You’re not the only one. All partner devs are in a completely f**** up state.
I had to de-register from the MSFS2024 Dev Alpha from the XBOX Insider Hub on both my Win 10 and Win 11 machines (I don’t know why de-registering only from XBOX Insider Hub on my Win 10 PC didn’t de-register it on my other Win 11 PC either)
Downloading (after rebooting the PC) the MSFS2024 from MS Store (it should report a download size of 11.95 GB) after de-registration solved the issue
Any luck? Just did that, uninstalled SDK on both machines, reinstalled the sim on both… no luck.
Yes, I was able to start the sim on the Win 11 PC (on the Win 10 still installing)
You should see the 1.1.7.0 release number on top of the sim window otherwise you are still on the Dev Alpha build (not working anymore)
Did you de-register from the XBOX Insider Hub to the MSFS2024 dev alpha ?
Did you install it from the MS Store ?
Before downloading check size