Hi, 1. I have been unable to get the emitter particles to follow a
BezierCurve. Is my setup correct, or is there an issue with the VFX Editor?
2. Using RandomValue, is it possible to have each individually emitted
particle be assigned the RandomValue? From what I can tell, when using
RandomValue it is only applying a value once to all particles being emitted,
upon initial spawning…i.e. if I have a RandomValue for the a X velocity, I’d
like each particle to have a random X velocity during the duration of the
effect.
AceXML Document
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