Version: SU 15 beta - 1.37.12.0
Frequency: Consistently
Severity: Low
Context: Scenery Editor, SDK 0.24.0
Bug description:
When editing an apron, light row, painted hatched area, or painted line, there is a menu option, “Resume edition”. I don’t think that the word “edition” is what the SDK developers intended:
https://www.merriam-webster.com/dictionary/edition
I think that the word they meant to use was “editing”:
https://www.merriam-webster.com/dictionary/editing
So, I think the phrase they are looking for is, “Resume editing”.
If this gets fixed, it will have to be fixed in the documentation, as well:
- https://docs.flightsimulator.com/html/Developer_Mode/Scenery_Editor/Objects/Apron_Objects.htm
- https://docs.flightsimulator.com/html/Developer_Mode/Scenery_Editor/Objects/LightRow_Objects.htm
- https://docs.flightsimulator.com/html/Developer_Mode/Scenery_Editor/Objects/PaintedHatchedArea_Objects.htm
- https://docs.flightsimulator.com/html/Developer_Mode/Scenery_Editor/Objects/PaintedLine_Objects.htm
I’ll repeat the same thing I wrote in my “Subdivise edge” bug report: Yes, this is cosmetic, but again, we may see an influx of new people with the SDK, and this could be confusing. When I first started with the SDK, I had no idea what this option meant.
Repro steps:
- Create or open an existing scenery file in the Scenery Editor.
- Create an apron, light row, painted hatched area, or painted line.
- Click the object so that it is highlighted.
- Right-click one of the lines between two of its vertices and look at the menu options.
Expected result:
You have a menu option, “Resume editing”.
Observed result:
You have a menu option, “Resume edition”.
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