Version: 1.0.72.0
Frequency: Consistently
Severity: High
Context: FS2020 project opened in 2024 dev alpha, or FS2020 package in 2024 dev alpha community folder
Similar MSFS 2020 issue: insert url here if applicable
Bug description: Light row mesh now seem to follow vectorplacement rules of only showing one node in a multimode mesh, this may lead to 2020 light rows with custom mesh looking very wrong in 2024.
Maybe related, writing separate bug report: this leads to lights (that light up the ground) on light row meshes not working. Light row mesh not rendering light nodes? (2020 compatibility)
Repro steps: Check airport project sent to privatecontent. (At ENSH)
Attachments:
Image: Left side 2024, Right side 2020.
The first green and blue row is default taxi presets.
Next rows are:
3: custom rwy center line with mesh (multiple nodes + light nodes that light up the ground)
4: custom rwy edge with mesh (1 node + light nodes that light up the ground)
5: custom taxi with mesh (1 node)
6: custom obstacle light without mesh
7: custom PLASI without mesh.
Bottom horizontal row: The same meshes placed as scenery models.
Private attachments: I will send test airport project with built package included to @ privatecontent